mirror of
https://github.com/jaronpate/unicord.git
synced 2026-10-18 21:47:40 +00:00
Added simple component interaction support
This commit is contained in:
+1
-1
@@ -10,7 +10,7 @@ export { Guild } from './types/guild';
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export { Role } from './types/role';
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export { Member } from './types/member';
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export { User } from './types/user';
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export { Message, type MessagePayload } from './types/message';
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export { Message, type MessagePayload, ComponentStyle, ComponentType } from './types/message';
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export { Embed } from './types/embed';
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export { Emoji } from './types/emoji';
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// Other
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@@ -1,7 +1,7 @@
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import { API } from './api';
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import { Gateway } from './connectors/gateway';
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import { Processor } from './processor';
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import { Expectation, Intent, type ClientConfig } from '../types/common';
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import { Expectation, HandlerType, Intent, type ClientConfig } from '../types/common';
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import { exists, isNil } from '../utils/index';
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import { type DiscordMessage, Message } from '../types/message';
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import { Guilds } from './caches/guilds';
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@@ -23,8 +23,9 @@ export class Client {
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guilds: Guilds;
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users: Users;
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messages: Messages;
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chatCommands: Processor['chat_commands'];
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applicationCommands: Processor['application_commands'];
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chatCommands: Processor[HandlerType.ChatCommands];
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applicationCommands: Processor[HandlerType.ApplicationCommands];
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interactions: Processor[HandlerType.Interactions];
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constructor(config: ClientConfig) {
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// Validate the configuration
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@@ -43,8 +44,9 @@ export class Client {
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this.users = new Users(this.api, this.processor);
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this.messages = new Messages(this, this.api, this.processor);
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// Save references to command and event handlers
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this.chatCommands = this.processor.chat_commands;
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this.applicationCommands = this.processor.application_commands;
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this.chatCommands = this.processor[HandlerType.ChatCommands];
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this.applicationCommands = this.processor[HandlerType.ApplicationCommands];
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this.interactions = this.processor[HandlerType.Interactions];
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}
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private static validateConfig(config: ClientConfig) {
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@@ -1,6 +1,6 @@
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import { WebSocket, type Data } from 'ws';
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import type { Client } from "../client";
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import { fromDiscord, HandlerType, type InteractionPayload, type Payload } from "../../types/common";
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import { fromDiscord, HandlerType, type Payload } from "../../types/common";
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import { exists, isNil, isObject, log } from "../../utils";
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import type { API } from "../api";
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import type { Processor } from '../processor';
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@@ -9,6 +9,7 @@ import { type DiscordMessage, Message } from '../../types/message';
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import { DiscordUser, User } from '../../types/user';
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import { Guild } from '../../types/guild';
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import type { Emitter } from '../bus';
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import type { InteractionCommandData, InteractionCommpoentData, InteractionPayload } from '../../types/handler';
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export class Gateway {
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private socket: WebSocket | null = null;
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@@ -228,29 +229,39 @@ export class Gateway {
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}
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if (payload.d.type === 2) {
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this.handleShashInteraction(payload as Payload & { d: InteractionPayload });
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this.handleShashInteraction(payload as Payload & { d: InteractionPayload & { data: InteractionCommandData } });
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} else if (payload.d.type === 3) {
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this.handleChatInteraction(payload as Payload & { d: InteractionPayload & { data: InteractionCommpoentData } });
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} else {
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// this.handleChatInteraction(payload);
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}
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};
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private handleShashInteraction = (payload: Payload & { d: InteractionPayload }) => {
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console.log('handleShashInteraction')
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private handleShashInteraction = (payload: Payload & { d: InteractionPayload & { data: InteractionCommandData } }) => {
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if (isNil(payload.d.data)) {
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throw new Error('Invalid INTERACTION_CREATE data received');
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}
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const command = payload.d.data.name;
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const args = payload.d.data.options;
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const args = payload.d.data.options ?? [];
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const context = new Context(this.client, this.api, { interaction: payload.d });
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if (payload.d.data.guild) {
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const guild = Guild[fromDiscord](payload.d.data.guild);
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if (payload.d.guild) {
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const guild = Guild.fromDiscord(payload.d.guild);
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this.client.guilds.set(guild.id, guild);
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}
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if (payload.d.data.member) {
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const member = User[fromDiscord](payload.d.data.member.user);
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if (payload.d.member) {
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const member = User.fromDiscord(payload.d.member?.user);
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this.client.users.set(member.id, member);
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}
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if (payload.d.user) {
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const user = User.fromDiscord(payload.d.user);
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this.client.users.set(user.id, user);
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}
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// TODO: Fix when channel class is implemented
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// if (payload.d.data.channel) {
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// const channel = Channel[fromDiscord](payload.d.data.channel);
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@@ -258,13 +269,27 @@ export class Gateway {
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// }
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if (this.processor.application_commands.has(command)) {
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this.processor.application_commands.execute(command, context, args);
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this.processor.application_commands.execute(command, context, args?.map(arg => arg.value));
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} else {
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// TODO: Custom unknown command handler
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context.reply(`Unknown command: ${command}`);
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}
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};
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private handleChatInteraction = (payload: Payload & { d: InteractionPayload & { data: InteractionCommpoentData } }) => {
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const context = new Context(this.client, this.api, { interaction: payload.d });
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if (exists(payload.d.data)) {
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if (this.processor[HandlerType.Interactions].has(payload.d.data.custom_id)) {
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this.processor[HandlerType.Interactions].execute(payload.d.data.custom_id, context, payload.d.data);
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} else {
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context.reply(`Unknown interaction: \`${payload.d.data.custom_id}\``);
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}
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} else {
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context.reply('Invalid interaction data received');
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}
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};
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async connect() {
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// Fetch the Discord gateway URL
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const response = await this.api.request('GET', '/gateway/bot');
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@@ -1,7 +1,7 @@
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import type { Client } from "./client";
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import type { Context } from "../types/context";
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import { HandlerType, Trait, type EventPayload } from "../types/common";
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import { CommandHandler, type Handler, type ArgsFromOptions, OptionConstructorMap } from "../types/handler";
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import { CommandHandler, type Handler, type ArgsFromOptions, OptionConstructorMap, type InteractionData } from "../types/handler";
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import type { API } from "./api";
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import { ApplicationCommandOptionType, ApplicationCommandType, type ApplicationCommandOption } from "../types/applicationCommand";
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import type { Emitter } from "./bus";
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@@ -51,7 +51,8 @@ export class Processor {
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};
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public async execute(type: HandlerType.Events, event: string, context: Context | null, payload: EventPayload): Promise<void>
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public async execute(type: Omit<HandlerType, HandlerType.Events>, event: string, context: Context, args: any[]): Promise<void>
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public async execute(type: HandlerType.Interactions, event: string, context: Context | null, payload: InteractionData): Promise<void>
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public async execute(type: Omit<HandlerType, HandlerType.Events | HandlerType.Interactions>, event: string, context: Context, args: any[]): Promise<void>
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public async execute(type: HandlerType, event: string, context: Context | null, argsOrPayload: any[] | EventPayload) {
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const handlers = this.handlers[type].get(event);
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@@ -62,16 +63,9 @@ export class Processor {
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if (type === HandlerType.Events) {
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throw new Error('Event handlers cannot be a CommandHandler');
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}
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const formattedArgs = (() => {
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if (type === HandlerType.ChatCommands) {
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// TODO: Fix type narrowing here
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// @ts-ignore - Haven't figured out how to type narrow this yet
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return argsOrPayload.map((arg, i) => ({ name: handler.args[i].name, value: arg }));
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} else {
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return argsOrPayload;
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}
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})();
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const resolvedArgs = await this.validateAndResolveArgs(formattedArgs, handler.args);
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// Validate and resolve the args
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const resolvedArgs = await this.validateAndResolveArgs(argsOrPayload, handler.args);
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// Execute the handler
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await Promise.resolve(handler[Trait.execute](context!, resolvedArgs));
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} else {
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// TODO: Fix ts error
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@@ -82,9 +76,9 @@ export class Processor {
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}
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}
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private validateAndResolveArgs = async <T extends readonly ApplicationCommandOption[]>(args: { value: any }[], definition: T): Promise<ArgsFromOptions<T>> => {
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private validateAndResolveArgs = async <T extends readonly ApplicationCommandOption[]>(args: any[], definition: T): Promise<ArgsFromOptions<T>> => {
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// Zip the args and definition together
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const zipped: [ApplicationCommandOption, any][] = args.map((arg, i) => [definition[i], arg?.value ?? null]);
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const zipped: [ApplicationCommandOption, any][] = args.map((arg, i) => [definition[i], arg]);
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// Validate the args
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const validated: Record<string, any> = {};
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// TODO: Attempt some type coresion/resolution here (mostly for text commands)
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@@ -182,7 +176,7 @@ export class Processor {
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[HandlerType.Interactions] = {
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register: (event: string | string[], handler: Handler) => this.register(HandlerType.Interactions, event, handler),
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unregister: (event: string | string[], handler?: Handler) => this.unregister(HandlerType.Interactions, event, handler),
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execute: async (event: string, context: Context, args: any[]) => this.execute(HandlerType.Interactions, event, context, args),
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execute: async (event: string, context: Context, args: InteractionData) => this.execute(HandlerType.Interactions, event, context, args),
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has: (event: string) => this.handlers[HandlerType.Interactions].has(event) ?? this.handlers[HandlerType.Interactions].get(event)?.length! > 0
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};
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@@ -55,8 +55,6 @@ export type Payload = {
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t: string | null;
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};
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export type InteractionPayload = Record<string, any>;
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export enum InteractionResponseType {
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Pong = 1,
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Message = 4,
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@@ -2,8 +2,9 @@ import type { API } from "../services/api";
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import type { Client } from "../services/client";
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import { hydrate, hydrator, type Hydrateable, type Hydrated } from "../services/hydrator";
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import { isNil, exists } from "../utils";
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import { fromDiscord, InteractionResponseType, type Expectation, type InteractionPayload } from "./common";
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import { fromDiscord, InteractionResponseType, type Expectation } from "./common";
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import type { Guild } from "./guild";
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import type { InteractionPayload } from "./handler";
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import { type DiscordMessage, Message, type MessagePayload } from "./message";
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/**
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* Represents the context of a message in a Discord channel.
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@@ -106,14 +107,14 @@ export class Context<D extends ContextData = ContextData> {
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message = new Message().setContent(message);
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}
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if (exists(this.message)) {
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if (exists(this.interaction)) {
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return this.ack(InteractionResponseType.Message, message.toJSON());
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} else if (exists(this.message)) {
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if (reference) {
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message.setReference(this.message)
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}
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return this.client.sendMessage(this.channel_id, message);
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} else if (exists(this.interaction)) {
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return this.ack(InteractionResponseType.Message, message.toJSON());
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} else {
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throw new Error('Cannot reply without a message or interaction payload');
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}
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+5
-3
@@ -1,10 +1,11 @@
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import { GatewayObject } from "./base";
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import { Channel } from "./channel";
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import { Trait } from "./common";
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import { Emoji } from "./emoji";
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import { Member } from "./member";
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import { Role } from "./role";
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export class Guild {
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export class Guild extends GatewayObject {
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id: string;
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name: string;
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description: string | null;
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@@ -15,6 +16,7 @@ export class Guild {
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// roles: Role[];
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constructor(data: Guild) {
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super();
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this.id = data.id;
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this.name = data.name;
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this.description = data.description;
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@@ -25,7 +27,7 @@ export class Guild {
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// this.roles = data.roles;
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}
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public static [Trait.fromDiscord](data: DiscordGuild) {
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public static [Trait.fromDiscord]<T = Guild>(data: DiscordGuild): T {
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return new Guild({
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id: data.id,
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name: data.name,
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@@ -35,7 +37,7 @@ export class Guild {
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owner_id: data.owner_id,
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// emojis: data.emojis,
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// roles: data.roles,
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});
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}) as T;
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}
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}
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+60
-1
@@ -1,7 +1,66 @@
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import { ApplicationCommandContext, ApplicationCommandOptionType, type ApplicationCommandOption } from "./applicationCommand";
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import { Trait, type EventPayload } from "./common";
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import type { Context } from "./context";
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import type { User } from "./user";
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import type { DiscordGuild } from "./guild";
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import type { DiscordMessage } from "./message";
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import type { DiscordUser, User } from "./user";
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// TODO: Flesh out InteractionPayload type
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export type InteractionPayload = {
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id: string;
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token: string;
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type: number;
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data?: InteractionData;
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guild?: DiscordGuild;
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guild_id: string;
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// TODO: Add channel class
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// channel?: DiscordChannel;
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channel_id: string;
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// TODO: Add member class
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member?: Record<string, any> & { user: DiscordUser };
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user?: DiscordUser
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message?: DiscordMessage;
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};
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// TODO: Flesh out InteractionData type
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export type InteractionData = InteractionCommpoentData | InteractionCommandData;
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export type InteractionCommpoentData = {
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custom_id: string;
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component_type: number;
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values?: any[];
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resolved?: {
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users?: Record<string, DiscordUser>;
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members?: Record<string, DiscordUser>;
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roles?: Record<string, any>;
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channels?: Record<string, any>;
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messages?: Record<string, any>;
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attachments?: Record<string, any>;
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};
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};
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export type InteractionCommandData = {
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id: string;
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name: string;
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type: number;
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resolved?: {
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users?: Record<string, DiscordUser>;
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members?: Record<string, DiscordUser>;
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roles?: Record<string, any>;
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channels?: Record<string, any>;
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messages?: Record<string, any>;
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attachments?: Record<string, any>;
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}
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options?: {
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name: string;
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type: ApplicationCommandOptionType;
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value?: any;
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options?: InteractionCommandData[];
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focused?: boolean;
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}[];
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guild_id?: string;
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target_id?: string;
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}
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export const OptionConstructorMap = {
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[ApplicationCommandOptionType.String]: String,
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+98
-4
@@ -1,4 +1,4 @@
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import { Client, type Context, createCommandHandler, Expectation, Intent, type MessagePayload } from '../src/index';
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import { Client, ComponentStyle, type Context, createCommandHandler, Expectation, Intent, InteractionPayload, Message, type MessagePayload } from '../src/index';
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import { ApplicationCommandOptionType, ApplicationCommandType } from '../src/types/applicationCommand';
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const client = new Client({
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@@ -10,7 +10,7 @@ const client = new Client({
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Intent.GUILD_MESSAGE_REACTIONS,
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Intent.MESSAGE_CONTENT
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],
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prefix: '!'
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prefix: '!!'
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});
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// Register arbitrary event handler to the client bus
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@@ -73,13 +73,13 @@ Nice to meet you, I'm ${context.self.username}!`
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}
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}));
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// BUG: Repeated hydration does not type narrow correctly. See below.
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// Repeated hydration
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client.chatCommands.register('me', async (context: Context, _args: any[]) => {
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// Note: Testing repeated hydration
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const { message } = await context.hydrate(context, [Expectation.Message])
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const hydrated = await context.hydrate(message, [Expectation.Channel])
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const rehydrated = await context.hydrate(hydrated, [Expectation.Guild]);
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rehydrated.guild.name
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const hydrate = await context.hydrator(hydrated, [Expectation.Guild]);
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@@ -87,7 +87,7 @@ client.chatCommands.register('me', async (context: Context, _args: any[]) => {
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if (hasGuild) {
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// Send a message stating the user that they are in a guild
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await context.reply(`You are ${message.author.username} and this is ${message.guild.name}`, true);
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await context.reply(`You are ${message.author.username} and this is ${hydrated.guild.name}`, true);
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} else {
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// Send a message stating the user that they are not in a guild
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await context.reply(`You are ${message.author.username} and we are not in a server`, true);
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@@ -107,4 +107,98 @@ client.chatCommands.register('here', async (context: Context, _args: any[]) => {
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}
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});
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// Interactions
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client.chatCommands.register('demo', async (context: Context, _args: any[]) => {
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const msg = new Message()
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.setContent('Hello World!')
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.addComponent(
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'This is an action row',
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// Max buttons in a row is 5
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// Custom ID is required and must be unique
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// Non-Link buttons can not have a URL
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// Link buttons can not have a custom ID
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Message.button({
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label: 'Click me!',
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style: ComponentStyle.Primary,
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custom_id: 'button_1'
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}),
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Message.button({
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label: 'No me!',
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style: ComponentStyle.Secondary,
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custom_id: 'button_2',
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disabled: true
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}),
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Message.button({
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label: 'Never, me!',
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style: ComponentStyle.Success,
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custom_id: 'button_3'
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}),
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// Link requires url and can not have custom_id
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Message.button({
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label: 'Piss off.',
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style: ComponentStyle.Link,
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url: 'https://example.com'
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||||
}),
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Message.button({
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||||
label: 'Emoji',
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style: ComponentStyle.Secondary,
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||||
custom_id: 'button_4',
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||||
emoji: {
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||||
name: '👍',
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||||
id: null,
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||||
animated: false
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||||
}
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||||
})
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||||
)
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||||
.addComponent(
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||||
Message.button({
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||||
label: 'Bad :(',
|
||||
style: ComponentStyle.Danger,
|
||||
custom_id: 'button_5'
|
||||
}),
|
||||
Message.button({
|
||||
label: 'More Bad :(',
|
||||
style: ComponentStyle.Danger,
|
||||
custom_id: 'button_6'
|
||||
})
|
||||
)
|
||||
.addComponent(
|
||||
Message.selectMenu({
|
||||
custom_id: 'select_1',
|
||||
options: [
|
||||
{
|
||||
label: 'Select me',
|
||||
value: 'select_me',
|
||||
description: 'This is a description',
|
||||
emoji: {
|
||||
name: '👍',
|
||||
id: null,
|
||||
animated: false
|
||||
}
|
||||
}
|
||||
],
|
||||
placeholder: 'Select an option',
|
||||
min_values: 1,
|
||||
max_values: 1
|
||||
})
|
||||
);
|
||||
|
||||
context.reply(msg);
|
||||
});
|
||||
|
||||
const buttonInteractionHandler = (context: Context, data: InteractionData) => {
|
||||
context.reply(`You clicked the ${data.custom_id} button!`);
|
||||
};
|
||||
|
||||
client.interactions.register('button_1', buttonInteractionHandler);
|
||||
client.interactions.register('button_2', buttonInteractionHandler);
|
||||
client.interactions.register('button_3', buttonInteractionHandler);
|
||||
client.interactions.register('button_4', buttonInteractionHandler);
|
||||
client.interactions.register('button_5', buttonInteractionHandler);
|
||||
client.interactions.register('button_6', buttonInteractionHandler);
|
||||
|
||||
client.interactions.register('select_1', async (context: Context, data: InteractionData) => {
|
||||
context.reply(`You selected ${data.values[0]}!`);
|
||||
});
|
||||
|
||||
client.connect();
|
||||
Reference in New Issue
Block a user