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https://github.com/jaronpate/unicord.git
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feat: Add Channels cache to Client with ObjectCache implementation
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@@ -6,6 +6,7 @@ import { exists, isNil } from '../utils/index';
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import { type DiscordMessage, Message } from '../types/message';
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import { Guilds } from './caches/guilds';
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import { Messages } from './caches/messages';
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import { Channels } from './caches/channels';
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import { Users } from './caches/users';
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import { hydrate, hydrator, type Hydrateable, type Hydrated } from './hydrator';
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import { EventBus, type Emitter } from './bus';
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@@ -23,6 +24,7 @@ export class Client {
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guilds: Guilds;
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users: Users;
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messages: Messages;
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channels: Channels;
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chatCommands: Processor[HandlerType.ChatCommands];
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applicationCommands: Processor[HandlerType.ApplicationCommands];
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interactions: Processor[HandlerType.Interactions];
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@@ -43,6 +45,7 @@ export class Client {
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this.guilds = new Guilds(this.api, this.processor);
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this.users = new Users(this.api, this.processor);
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this.messages = new Messages(this, this.api, this.processor);
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this.channels = new Channels(this.api, this.processor);
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// Save references to command and event handlers
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this.chatCommands = this.processor[HandlerType.ChatCommands];
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this.applicationCommands = this.processor[HandlerType.ApplicationCommands];
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@@ -138,4 +141,4 @@ export class Client {
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off = (event: string, handler: (...args: any[]) => void) => this.bus.off(event, handler);
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connect = () => this.gateway.connect();
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}
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}
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